CCA Code List

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CCA Code List

Post by Admin on Sun Nov 08, 2015 4:21 am

10-0: Use caution.
10-1: Not understood.
10-2: Understood.
10-3: Stop transmitting.
10-4: Copy.
10-7: Unit off-duty.
10-8: Unit on duty.
10-10: Busy.
10-18: As soon as possible.
10-20: Location.
10-21: Report to Nexus
10-23: Stand by at (Location).
10-29: Check for contraband.
10-33 Don't transmit unless necessary / Stop radioing
10-50: Patrol.
10-51: Clamping at 10-20
10-54: Retreat
10-78: Dispatch for Officer in trouble. (Use in emergencies!)
10-79: Send Overwatch
10-91D: Citizen.
10-91E: Citizen/Etcetera, Assaulting a Citizen/Officer.
10-91F: Multiple Citizens/Etcetera Assaulting One-Another/Officers.
10-91P: Picking up Incapacitated/Injured Citizen/Etcetera.
10-91J: Officer, Retrieve/Pick up that Incapacitated Citizen/Etcetera.
10-91L: Citizen/Etcetera, Restrained/Detained/Both.
10-91MV: Citizen/Etcetera, Mentally Disabled/Deranged, Violent.
10-92: Suspect is in Custody for Misdemeanor/Low to Mid-Level Violation.
10-93: Group of Citizens, Proceeding to Isolate.
10-94: Multiple Citizens Engaged in Physical Activities.
10-95: Officer Rest Area.
10-96: Mentally Deranged/Disabled Suspect, Detaining.
10-97: Unit is On Scene, Recording Information/Documenting.
10-98: Situation Resolved/Assignment Completed.
10-99: Officer Down, In trouble. (Use in emergencies, and when ANOTHER officer is down.)
10-100: Violation Taking Place, Reported/Violation Reported.
10-101: Ending Inspection.
10-102: Cruelty to other Person(s).
10-103: Suspicious Disturbance.
10-103F: Disturbance by Violent Actions.
10-103M: Subject is mentally unfit.
10-103P: Disturbance by physically unfit.
10-106: Obscenity.
10-107: Suspicious Citizen.
10-107M: Disturbance.
10-108: Officer is Down/Officer in Danger.
10-109: Suicide.
10-110: High-Level Violator/Violation.
10-112: Impersonating an Officer.
10-200: Narcotics/Alcohol Involved in Situation.
10-1000: Homicide/Policide, Dead Body Confirmed.
10-2000: Reinforcements Required Immediately.


11-1: Request medical assistance.
11-2: Request Overwatch.
11-3: Stalker.
11-6: Suspect is here, 10-20 is...
11-15 Gathering in street
11-17 Fight
11-20: Unauthorized public gathering.
11-22: Contraband.
11-23: Contraband distribution.
11-33: Exogen Breach
11-34: Necrotic Breach
11-41: Request medical help
11-44: Get the clean up crew.
11-45: Attempted suicide
11-47: Injured person
11-48: Assault
11-49: Shooting
11-70: Riot.
11-99: Officer requires immediate assistance! (Use only for emergencies!)
12-00: Major threat. Amputate All Citizens


Code 17f: Fugitive.
Code 21: Complaint.
Code 27: Attempted Crime.
Code 28: Inciting a felony.
Code 29: Death.
Code 30: Homicide.
Code 30S: Homicide by shooting.
Code 31S: Shooting.
Code 51B: Bomb Threat.
Code 52E: Explosives.
Code 500: Unlawful entry.
Code 647A: Vagrant loitering in a public place. (Vagrant means someone Homeless.)
Code 647B: Vagrant is non-cohesive.
Code 647C: Vagrant is evasion status!
Code 647E: Anti-citizen.
Code 100: If a citizen who applies, says his name/CID wrong.


Inject (To formally deploy) - Move into a establishment or block.
Expunge - Kill not to be confused with amputation.
Contain - To clamp off entrances of a area and confine the situation to a certain area.
Unrest - Rebellion or Riot.
Anti-Citizen - Individual convicted of multiple anti-civil violations; MALIGNANT.
Malignant - Individual convicted of multiple anti-civil violations. Subject is contagious and contains devised behavioral pattern.
Administer - To issue a verdict to a resident. (E.g. Administering a beating)
Pacify - To detain a individual non-lethally.
Clamp - Restrict residential access to a certain are ; Deploy standard
Clamps - To restrict activityprovide protection.
Unlawful Procreative Activity (UPA) - Attempting to perform intercourse.
Expose Flush - Suspects or expose them from cover.
Stand By - Await orders.
Intercede - Take immediate control of the situation; Ambush/surprise hostiles.
Extract - Withdraw subject out of Location 1 to Location 2.
Clear Often - Used as a breach term to inform the team that the area is clear of contraband and anti-civil activity.
Breach - To force entry to a designated area, often used in sweeps when breaches are placed or the door is kicked in.
Stabilize - To restore order to a situation by any means necessary, this is determined lethal/non-lethal by your commanding Authority.
Deploy - Often used in reference to the deployment of equipment or a squad. (I.E Deploying sterilizers at block; A )
Prosecute - To administer verdict to a resident through means of prosecution.
Isolate - To disband a large group of Citizens. (Two is Company, three's a crowd, four is a party!) Mostly used however for detaining someone. (Most servers don't want you to yell this at crowds.)
R.O.E (Rules Of Engagement) - Often set for breaches or sweeps by the team leader.
Amputate - To kill or remove limbs from the body.
Hold - Maintain position defensively.
Ripcord - Fall back to move back or away.
Diagnose - Determine an investigate level and situation.
Inoculate - To protect or safeguard from a threat.
Sterilize - Clean a designated area of Anti-Citizen/Civil Activity.
Contact - Hostiles spotted, prepare confirm to engage.
Contact Confirm - Contact is confirmed malignant and hostile, engage!
SociocideSociocidal - Attempted disruption of the social order.
Divisive - Having a quality that divides or separates from the Civil Populace(Causing malcompliance or other forms of rebellion).
Restrict - To prevent access from a designated area or location.
Bio-signal - A suit mechanism that is responsible for lifeline monitoring as well as synchronization to the Civil Authority system.
Infestation - High amounts of nectroticparasitic activity.
Biotic Non-naturalized - Alien species. (E.g. Vortigaunts, Headcrabs, Etc.)
Infected - Hostile Protection unit under Parasitic control.
Exogen - Antlion.
Necrotic - Zombie.
Parasitic - Headcrab.
Virome - Poison/Fast Headcrab.
Outland - Foreign.
Bouncer - Grenade.
Restrictor - Thumper.
Viscerator - Manhack.
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