Avoiding RP combat
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Avoiding RP combat
In the past, i have seen people running or walking away from CPs in an attempt to avoid RP combat. I believe that if a CP has yelled stop, and the person continues to ignore them, that the CP should be able to just beanbag them on the spot with no /me.
Also, you shouldn't be able to run as far as you want in one /me. I mean come on, how is that logical? In that case, i think a CP should still be able to beanbag them, since it could be seen as avoiding RP.
Also, you shouldn't be able to run as far as you want in one /me. I mean come on, how is that logical? In that case, i think a CP should still be able to beanbag them, since it could be seen as avoiding RP.
Havoc- Posts : 2
Join date : 2016-01-10
Re: Avoiding RP combat
Well, if someone walks or runs away from combat RP, the person that is attempt to fight them have all rights to do their actions, such as bean-bagging or murdering the "person that is running/walking away."
Also, if someone decides to /me runs away or /me walks away, I would say there would be a /roll between the escaper and anyone (can be range from 1 to any number,) that attempts to stop them.
If they escaped with an /me, just give them like 3 seconds to get a head-start, then run after them, (this includes "go ahead and shoot them.")
I don't see how you got that idea though.
Also, if someone decides to /me runs away or /me walks away, I would say there would be a /roll between the escaper and anyone (can be range from 1 to any number,) that attempts to stop them.
If they escaped with an /me, just give them like 3 seconds to get a head-start, then run after them, (this includes "go ahead and shoot them.")
I don't see how you got that idea though.
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